So After dropping 'Patrolling III' a few months back both here and youtube I shifted focus directly to working on the mobile game full time, meaning what ever time I had after my real money maker currently. I also shifted my focus on learning Gamemaker studio. Basically I have been working on my next game project. Still a bit away from completion but getting there. Here is a behind the scenes of the game so far.
more behind the scenes game play "Patrolling the game'
#gaming #behindthescenes #indygames #gdc #igdf #makethishappen #ninjamagic #oneblaze
I will leave all the talking for another day watch and enjoy.
About to drop a new episode for Patrolling tomorrow 1-9-2017 stay tuned been a while but the other creative side to this being the writer/voice finally did some work and now I can finally animate and it is done.
Project Arbez or simply Arbez for short was an animation I created several moons ago. When I state several Moons, Arbez was completed in 2002 and was briefly revisited in 2007 where I Attempted a major over all but figured it was not worth the time and devoted my time to the Born Fighters Game project. Arbez was a love hate relationship that came with many experiments ,trials and failure, it was the love of understanding animation that forced that animation and also why it was never completed as I was never satisfied. It was an experiment that half worked and half failed. In short I learnt alot from that and mind you I did that back in 2002, that was 12 years ago DAMN I am old. That was when I was super creative, now not so much. If I showed you the work load you would think what the hell. Actually I will do a video now that you asked on that very animation. Titled “Why Arbez was doomed to be a successful Failure”.
Yeah been busy working on the Patrolling game but took a brake to do a quick short.
Yeah so I am working on a game based on my animation patrolling which hopefully will be a cool game. I have been doing my research on many mecha anime and games and there are a few that I saw and well was impressed with and want to take a bit from but improve on if possible. It's a tough gambit but we will see, plus this is simple a prototype as I am not a super duper coder so hopefully this will be enough to encourage a cooler coder to come on board. If not I will have to helm the project yet again and program this game YARGH!!
Yup 2.5 is released after some delay. Had to handle work. Hopefully you enjoy, but if you don't please tell me why so at least I can make the next episode a whole lot better. Thanks again for viewing peaces.
Just a little teaser of a scene I am working on in Patrolling 2.5 which will drop shortly. SOOOO MUCH CLEAN UP AND WORK. I do this for your faces so I have to make this happen.
Another teaser for Patrolling, dropping the hammer for Patrolling 2.5
Another Patrolling teaser vid, this is one of the warp methods by the highly advanced Patrolling team.
Dropping Patrolling 2.5 in a few weeks here is just a teaser for featuring a 19 sec sample of the music to be in the animation. If you have not seen the series check them out each has a different style as I was unsure what path to take but I think I have found the right blend for 2.5. Let me know what you think. Thanks!
For more on patrolling see the FB page at Oneblaze FB page
Or simply the main website OneblazeStudios
I am so trying to avoid showing too much until the release hence the teaser and not a trailer.