View Profile Neochilds
Long line in the running mate realizing that the world of 2d is now being killed by the forever glorified 3d. So a blending of both is the only thing that keep 2d alive. "well then roll with the times"

41, Male

animator-game dev


West COAST!!!!!

Joined on 5/12/01

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Neochilds's News

Posted by Neochilds - October 2nd, 2018

So I finally posted my game well a beta version of sorts of my game here and submitted it to GDC's IGF last night for the GDC2019. Check it out give a review as those will help shape the final game which is heading to android and iphone. Dive in and tell me what you think, I want to know what does not work what sucks etc.


Posted by Neochilds - June 17th, 2017

So After dropping 'Patrolling III' a few months back both here and youtube I shifted focus directly to working on the mobile game full time, meaning what ever time I had after my real money maker currently. I also shifted my focus on learning Gamemaker studio. Basically I have been working on my next game project. Still a bit away from completion but getting there. Here is a behind the scenes of the game so far.

more behind the scenes game play "Patrolling the game'
#gaming #behindthescenes #indygames #gdc #igdf #makethishappen #ninjamagic #oneblaze

I will leave all the talking for another day watch and enjoy.



Posted by Neochilds - January 8th, 2017

About to drop a new episode for Patrolling tomorrow 1-9-2017 stay tuned been a while but the other creative side to this being the writer/voice finally did some work and now I can finally animate and it is done.

Posted by Neochilds - February 28th, 2014

Project Arbez or simply Arbez for short was an animation I created several moons ago. When I state several Moons, Arbez was completed in 2002 and was briefly revisited in 2007 where I Attempted a major over all but figured it was not worth the time and devoted my time to the Born Fighters Game project. Arbez was a love hate relationship that came with many experiments ,trials and failure, it was the love of understanding animation that forced that animation and also why it was never completed as I was never satisfied. It was an experiment that half worked and half failed. In short I learnt alot from that and mind you I did that back in 2002, that was 12 years ago DAMN I am old. That was when I was super creative, now not so much. If I showed you the work load you would think what the hell. Actually I will do a video now that you asked on that very animation. Titled “Why Arbez was doomed to be a successful Failure”.



Posted by Neochilds - October 11th, 2013

Yeah been busy working on the Patrolling game but took a brake to do a quick short.

Posted by Neochilds - September 20th, 2013

Yeah so I am working on a game based on my animation patrolling which hopefully will be a cool game. I have been doing my research on many mecha anime and games and there are a few that I saw and well was impressed with and want to take a bit from but improve on if possible. It's a tough gambit but we will see, plus this is simple a prototype as I am not a super duper coder so hopefully this will be enough to encourage a cooler coder to come on board. If not I will have to helm the project yet again and program this game YARGH!!

Posted by Neochilds - September 9th, 2013

Yup 2.5 is released after some delay. Had to handle work. Hopefully you enjoy, but if you don't please tell me why so at least I can make the next episode a whole lot better. Thanks again for viewing peaces.

Well I just dropped Patrolling 2.5

Posted by Neochilds - September 6th, 2013

Just a little teaser of a scene I am working on in Patrolling 2.5 which will drop shortly. SOOOO MUCH CLEAN UP AND WORK. I do this for your faces so I have to make this happen.

Posted by Neochilds - August 3rd, 2013

Another teaser for Patrolling, dropping the hammer for Patrolling 2.5

Posted by Neochilds - August 1st, 2013

Another Patrolling teaser vid, this is one of the warp methods by the highly advanced Patrolling team.